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The letter and number codes at the end of each description are used on the registration form.

AEWC Advanced Structures and Composites Center   Participants will tour a world-leading R&D center which has developed a number of composite products including blast-resistant wood structures, high speed patrol boat, inflatable arch bridges, and a variety of other items. Participants will see how an idea is developed into a product and then how the product is introduced to the marketplace. 3N

Awesome Astronomy- Through astronomy people learn to understand the evolution of the universe and the things in it.  Participants will see a survey of the types of things astronomers have learned and how we know them.  We will also explore a variety of the misconceptions many people have about astronomy. 2P

Bringing the Past to the Public -We can’t travel back in time, but a good museum experience is the next best thing! Museum curators do a kind of detective work and need to know how to choose proper subjects for investigation, know what sources of information to use, and how to present their results in an appealing and educational way.  Aspiring historians will have a chance to try this work out using some of Maine’s farm history on display at the Page Farm and Home Museum. 2N

Campus tour Take a guided tour around the University of Maine campus to see some of the features that make this campus such a great place to learn and to have fun!  The tour will be led by UMaine students who can answer all your questions about student life on the University of Maine campus. 3P

Clean Water, One Rain Garden at a Time  Rain gardens are a really useful way to keep water clean and preserve soil by catching polluted runoff from buildings and paved ground.  Not only are they useful, but they can also be beautiful and a showcase of native plants.  Come and learn what our on-campus Cooperative Extension Water Quality staff does, check out a demonstration rain garden, and then design one of your very own.  Bring a raincoat –if it rains you’ll see the garden in all its glory! 1A & 2A

Fit ‘N Well at the University of Maine  What does it mean to be healthy?What does it mean to be physically fit?  Find out how the Fitness Department from UMaine Campus Recreation measures fitness. Then... Let’s Workout!!! We will have you DEMO some basic exercises and some using functional equipment and agility equipment! BB (Double Session)

Fun With Radio Broadcasting-Participants will have a chance to tour the WMEB station, and learn about what goes into making a radio show. They will also be able to see hands on what is done behind the scenes that you don’t hear over the radio, and maybe even have a chance to get on the air themselves. 3A

A Future for Fun and Impact in Marine Botany- Participants will learn to make herbarium pressings and sunprints of local Maine sea plants.  While learning about the importance of these organisms we will also discuss the benefits and fun a career in marine biology offers to individuals and our communities.  Pressings and sunprints will be sent to participants after they have dried. 3B

Get Set for Get Wet -The key focus of the research at the George Mitchell Center is on the physical and man-made connections among the land, water, and air.  In this workshop, you will become a water scientist. In the first part of this double session workshop, you will use GIS to map ground water resources.  In the second section, you will do water testing on a sample of water you bring form home.  Participants will receive instructions before the workshop on how to collect a water sample correctly. CC (Double session)

Green Hands at the Greenhouse   A chance for a hands-on experience with plants to introduce students to plant propagation from seeds, stem cuttings, grafting, and tissue culture and help them see this work as a college possibility for them  There will be hands on demonstration and opportunities to participate. 1K 

Innovation Creation: Build a better snack food   Are you creative and love coming up with new ideas? Join us for a workshop that focuses on inventing new products and selling them. During this workshop we'll come up with a whole new snack food that no one has ever tried before and figure out what it would be made of and who would buy it. 1N

What does it take to be a college athlete? When you attend college, you are really busy.  When you attend as a student athlete, life is even crazier.  Learn how student athletes balance sports and studies and also get an introduction about the athletic opportunities available to students at UMaine by participating in this student athlete panel. 3K

Input with a Wiimote - We will discuss and present two different open source (free) computer programs that allow the Wiimote (game controller from a Wii video game) to be used with an Apple computer (like the MLTI laptops).  One allows the Wiimote to function like a portable keyboard and mouse, the other allows the computer to be used like a smart whiteboard.  Students will build their own infrared pointers for use with the whiteboards.  Parts for the pointers (including batteries!) cost $5. 1L &2l &3L

Interactive Claymations!  Each participant will make an animated creature that moves when people talk. While creating the creatures, we will talk about interactivity and the amazing technology projects that new media majors are inventing. At the end, students will be able to take home a clay version and a digital interactive version of their creature. 1C & 2C & 3C

Meet Maine Bound/Rock Climbing  Visit the Maine Bound Adventure Center to meet Maine Bound! Part of Campus Recreation, this program combines recreation and education to offer adventure opportunities for every lifestyle including indoor rock climbing, instructional programs, trips, academic courses, and challenge course activities. Learn about this exciting program and get a chance to use the climbing wall.  There will be an extra $5.00 fee for this workshop (collected at registration) and the recreation waiver must be signed. 1F & 2F &3F

Making Science and Math Meaningful Means Making Them Messy! Learn how early education teachers engage young children in science and math activities designed to meet a wide variety of learning styles and challenge all the senses.  Learn about the importance of hands on exploration as a way to bring science and math to life and discuss the joys of a career as an early education teacher. Be ready to get messy with some fun hands on activities. 1E &2E &3E 

Operation Robot: A Visit to the Biomedical Engineering Laboratory - Maine's first biomedical engineering lab is filled with robotic models that will someday lead to the next robotic surgeons. From tiny "lunar rovers" to a realistically moving model of a human hand, student engineers create programs that dictate every move. In this workshop, you will tour the Biomedical engineering (BME) laboratory, try out the robotic creations and get a glimpse into the programs that make it all possible. 2G &3G

Page Farm and Home Museum Tour: Pathways to the Past- The Page Farm and Home Museum teaches visitors about the industry, agriculture, economy, and home-life of the late nineteenth and early twentieth centuries. The White Farm barn is the centerpiece of the Museum.  Visitors will also see a restored one-room schoolhouse, the Winston E. Pullen Carriage House, the Blacksmith's Shop and a ¼ acre Heritage Garden. Take a tour to learn about Maine’s rural past! 3M

The "Power" of Technology (H2 Fuel Cells) - Not everyone who studies engineering principles at UMaine becomes an “Engineer”.  Engineering technology is where ‘the rubber meets the road”. In this work shop you will see learn how fuel cells and hydrogen offer a clean and energy-efficient alternative to fossil fuels. Students will see how hydrogen can be generated from renewable energy sources, and then how hydrogen can be converted directly into electrical power in a fuel cell. 1D & 2J

Robotics 101 – LEGO robots provide a great way to learn about engineering. There are several popular ways to program them. This hands-on activity will introduce the C language for programming LEGO robots. If you have not worked with robots in the past, this will be a great introduction. 1M

Robotics 201 - Electrical and mechanical engineers who work with robots program them to do many complex things.  If you have some robotics experience, or if you have just attended Robotics 101, try this workshop that will teach you how to control robots by writing your own simple programs. 2M

The Secret Lives of Insects - Participants will collect insects outside using a sweep net.  Insects will be identified and their importance, behavior, lifecycle, and the role they play in everyday life will be explored.  Entomological research at the University and careers in entomology will be also discussed. 3H

Sensors! Science & Engineering Activities - Sensors pervade our daily lives and sensing technologies provide us with data of the world around us. The GK-12 Sensors! program will offer hands-on science and engineering activities, highlighting the sensing technologies involved. From aluminum-foil boat competitions to make-your-own ice cream, these graduate students will show just how much fun learning engineering and science can really be! 2D &3D

Standard-bred Horse Retraining Demonstration-  Faculty and students in the Equine Program will demonstrate some of the techniques they use in retraining retired Standard-bred racehorses to be pleasure and performance horses.  Because Standard-breds are "gaited" horses, there are special techniques involved and the end product is a very versatile riding horse. 3J

Tracking Seals Using GIS  Using a software program called a geographic information system (GIS) students will map the path of seals as the swim and feed off the coast of Maine.  The participants will use data collected on seals that were injured, rehabilitated and then set free. When they are released the seals “wear” a satellite tracking device that allows researchers to track their movements. 1B & 2B

Veterinary Hematology 101-  You will have a chance to learn how a blood sample is collected from different types of animals.  You will make and stain a blood smear from a domestic animal species, and will learn to identify the different types of cells in blood using a microscope.  We will discuss how the blood cells change in response to different disease conditions, helping with the diagnosis of animal diseases. 1G

Video Journalism – Getting Started as a Citizen Journalist- Participants will learn to record video and upload it to the Internet.  We will also discuss 21st century careers in journalism and broadcast news. Participants will be prepared and encouraged to continue reporting on issues in their communities. AA (Double session)  

When Engineering is “Civil” - Civil engineers deal with transportation, environment, soils (geotechnical) and structures.  In this workshop you will get a taste of structural engineering by building structures and testing their strength.  You’ll also get so see how engineers test the strength of common materials. 1J & 2K

Who am I? How who you are makes a difference in how you act - Take a minute to think about who you are, and how who you are makes a difference with the people in your life. This is true of your parents, your friends, and your teachers. We’ll spend some time doing a “personality” test, a game or two, and a discussion of how your personality makes a difference with the people you know. 1H & 2H 

 

For more information on educational programs in your area, contact your county Extension office.


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